

In the bottom left, you can see some of the sketches for the exterior of the School building, which replaced the Recycling Plant in 2013. The sketches in the top left appear to show the Airport which was included at the Muppets World Tour in 2014, and the top right show rooms from the Star Wars Takeover during the same year. Gather references for inspiration/mood boardĬreate thumbnail sketches to get the ideas flowingĬreate a concept based on thumbnails and show it to the team for review.įeatured below are various of those thumbnail sketches. We would meet up a couple times a week to review progress and offer constructive feedback as a team to make sure that we were creating the most polished experience possible.Īndrew lays out four main stages to creating rooms: Once the Core team was given the green light from an executive review panel, it was then up to the various art disciplines to create the content. At this point the Core team would take one of those ideas and break down a high level story and make a list of rooms, furniture, and clothing items for the party. Every month the production team would get together for a brainstorm session where we would be given a theme and then come up with a few fun party ideas. This team was responsible for creating all of the content for the monthly parties and any regular Evergreen content updates to the game. When I worked at Club Penguin I was on a team called the “Core” team. As such, there was an established process for ensuring this happened successfully.

This wasn’t always easy, especially given the quantity of ideas which could sometimes be submitted by the community. Before any artwork could begin to be created, the Club Penguin team first had to decide which ideas should be implemented.
